` , i.e., a backquote and a direction d followed by
	a target t, for each "turn" that starts out in the
	d-direction and ends in a quarter turn towards the
	target t.  This is different from the curving described
	earlier in that all turns consist of a straight part ending in a turn
	which is a multiple of 18 circle segments, and each
	segment allows separate labels.
, i.e., a backquote and a direction d followed by
	a target t, for each "turn" that starts out in the
	d-direction and ends in a quarter turn towards the
	target t.  This is different from the curving described
	earlier in that all turns consist of a straight part ending in a turn
	which is a multiple of 18 circle segments, and each
	segment allows separate labels.
	The possible directions are those of section 1.6 and
	2.6, and the possible targets include all those
	discussed above.  Actually the direction is only required for the
	first in a series of turns since the final direction of one turn is
	the obvious choice for the following turn.  Furthermore, turns can be
	changed from the default by adding either ^d for
	anticlockwise turn to d or _d for clockwise turn to d,
	where d is the "exit direction" of the turn.
	Finally, the turns will have radius 10pt by default, but this
	can be changed to any dimension R from a particular turn and
	onwards by inserting /R immediately after the " of the
	turn.	Here is an example involving all of
	these features:
\xymatrix{
 {\circ} \ar `r[d]   ^a
           `[rr]     ^b
           `/4pt[rr] ^c
           `[rrr]    ^d
           `_dl[drrr]^e
            [drrr]^f
         & {\circ} & {\circ} & {\circ} \\
 {\circ} & {\circ} & {\circ} & {\circ} }typesets

The example illustrates the following points:
` per turn thus each target appears as many
	times as there are turns towards it, except the last target that
	appears one more time namely both with ` for each turn towards it
	and once as an "ordinary" target to set the final stretch.
 .
 .